Over time, Apple has given us quite a few tools that make graphic design
easier for us to do in our own apps. Unfortunately, we’ve come to rely on
our fellow graphic designers to do a lot of the grunt work for us, even
though tools like Xcode 6 give us the capability to do it ourselves.
Hopefully, with this article, we can learn some things that can prevent our
fellow graphic designers from going postal and doing things like printing
out 1x, 2x, and 3x image assets on paper and stapling th
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